Stefan Dinca

UI/UX Designer


About me

In my role as a professional UI Designer within the game development industry, my primary focus revolves around crafting captivating User Interfaces, Prototypes, and UX Solutions tailored for both mobile and PC/Console gaming experiences.

I specialize in designing visually appealing and user-friendly interfaces, leveraging a deep understanding of design principles encompassing typography, color theory, and layout to enhance the overall gaming experience.

My expertise spans across various gaming platforms, enabling me to create UI designs that cater to the unique requirements and constraints of mobile devices, personal computers, and gaming consoles.

Utilizing prototyping tools and techniques, I create interactive mock-ups that breathe life into UI elements and gameplay screens. These prototypes are pivotal in refining ideas and gathering valuable feedback from both the development team and potential players.

My design process is centered around the player. I conduct thorough user research, constantly iterate on designs, and gather feedback to ensure that my creations align with the expectations and preferences of the target audience.

Beyond functionality, I excel in conveying the game's narrative and atmosphere through the UI, maintaining consistency with the game's theme and aesthetics to create an immersive experience.

I focus on designing intuitive navigation systems and menus, ensuring players can seamlessly access game features, options, and information, spanning main menus, in-game HUDs, settings menus, and inventory screens.

Collaboration is integral to my work—I closely collaborate with game designers, artists, and developers to integrate UI designs harmoniously with overall game mechanics and aesthetics.

I stay close to industry trends, tools, and technologies, allowing me to adapt and innovate, creating cutting-edge UI solutions that resonate with evolving gaming platforms and player preferences.

In some instances, I take on project management responsibilities, overseeing the timely completion of UI design tasks within budget constraints.

Ultimately, my role as a professional UI Designer in the game development industry revolves around creating immersive, aesthetically pleasing, and intuitive user interfaces that elevate gaming experiences and captivate players worldwide.

Projects


AZU - Continuous Glucose Monitor
Echoes of Pestilence
Battleship
Redline Rolaye
Battleship
Scars Above
Medieval Theme RPG UI Concept
Euro Truck Simulator 3
Frontier Bandits
F1 Clash
F1 Clash
Formula E: High Voltage
Dinosaur Battle Royale
Fifa 20 Ultimate Team
Fifa 19 Ultimate Team
Fifa 18 Ultimate Team
Need for Speed (2014)
The Sports Package
Royale with Cheese