STEFAN DINCA

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Room8 Group / SolidBash

Redline Royale

Redline Royale is a fast paced mobile racing game combining mechanics from battle royale and vehicle combat and racing games.

On Redline Royale, I led the design and implementation of the game's core UI/UX features, shaping player flow, visual design, and interaction. I collaborated with product managers, developers, and artists to ensure interfaces were intuitive, visually impactful, and aligned with the game’s tone. My work spanned creating HUDs and menus, streamlining navigation, integrating feedback from playtests, and optimizing designs for a range of devices. The goal was always clear: to make Redline Royale feel engaging, polished, and accessible, so players feel immersed from the moment they dive in.

© Stefan Dinca 2025