Resume

13 Years of Experience as a UI/UX Designer and Graphic Designer

Technical skills

I use a number of design tools for UI and UX, but stick mostly to Adobe software. Photoshop and Illustrator are my go to apps for graphic design.

I also use Sketch, Adobe Xd, Figma and others for UX and interaction design.

While I'm not a software engineer, I am technically inclined and have some experience coding in C#, ActionScript (Flash) and some web font-end.

I've also used powershell to automate some repetitive tasks regarding asset management in the past and I'm looking into Python as an alternative for this kind of flow optimization.

Other skills

Experience

Interface Designer @ EA Sports

Interface Designer @ EA Sports

December 2017 - October 2020

For the past 3 years I was an Interface Designer for EA Sports working on the Fifa Ultimate Team game mode, creating assets live ops, collaborating with marketing teams and syncing with producers to launch fresh content each week and major updates every quarter.

My main responsibilities were creating assets for weekly content such as Squad Building Challenges, Team of the Week, Featured Squad Battles, Objectives. I was also involved in creating campaign assets for major updates to the game, including card/item design, themed backgrounds and other support assets for different campaigns.

UI/UX Designer @ Ubisoft

UI/UX Designer @ Ubisoft

June 2016 - December 2017

I joined Ubisoft in 2016 to work on Draw Race 3, a mobile racing game franchise originally developed by RedLynx. I worked alongside a game designer and software engineer to create wireframes, interaction demos assets and final designs for a number of features.

UI Designer @ Kalon

UI Designer @ Kalon

November 2015 - June 2016

Kalon was a start-up company focused on delivering easy to understand big data visualization solutions to its corporate clients. Together with UX designers and product owners I helped put together features for software that helps businesses visualize data easier.

UI Designer @ Ghost games

UI Designer @ Ghost games

October 2014 - November 2015

My first experience working for a big studio was with Ghost Games (EA), developing the reboot of Need For Speed (2015). I was tasked with creating visual targets, mockups, animation and interaction demos, designing and executing final polished assets for the game. Working alongside game designers, producers and technical artists I also had the responsibility of implementing my UI designs in game, using the Frostbite engine.

Senior Art Director @ Wunderman

Senior Art Director @ Wunderman

October 2012 - December 2014

For a little over two years I've worked as an Art Director at Wunderman, a full service ad agency with clients spanning from tabacco, food and drinks, fashion, auto and technology.

While my projects were mostly digital, focused on social media, I worked on both ATL and BTL campaigns, creating key visuals, prints, banner ads, facebook apps, landing pages and microsites for different clients.

UI Artist / Flash Developer @ Yahoo

UI Artist / Flash Developer @ Yahoo

December 2011 - October 2012

MediaCafe, later renamed to ChargeAds was a digital agency focused on delivering advertising solutions on the Yahoo! platform. ChargeAds offered its clients a full suite of features to create, implement and track their digital campaign. I worked on creating banner ad templates and animations that could then be customized by clients based on their own needs.

UI Artist / Flash Developer @ Ogilvy

UI Artist / Flash Developer @ Ogilvy

May 2010 - June 2011

In 2010 I joined the interactive side of Ogilvy&Mather, where I worked as a UI artist and Flash Developer, creating visuals, landing pages, microsites and other assets for digital campaigns.

UI Artist / Flash Developer @ Bizsign, SIVECO, ARBOmedia

March 2007 - May 2010

During my junior years as a designer and developer, I worked a number of jobs with the most notable being a Flash Developer for SIVECO, where I built interactive lessons for History, Maths, Physics for students raging from primary school to high-school.

I also worked in a number of smaller ad agencies and local ad networks including Bizsign, ARBOmedia and Web-spot.

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